11/24/2023 0 Comments Obs studio recording laggyIn many cases it's easy to spot, that those threads are not talking about the same problem that I have myself, because there is evidence in their log files (rendering or encoding lag for example). I was able to fix some of the issue by resetting OBS and using optimized settings for my laptop, is better but still a little choppy. not using a proper fps limit (aka rendering lag and ingame fps not matching recorded fps = fluctuating frame timings etc.) Initial recording of the video is fine, but playback appears choppy. running multi monitor mixed refresh-rates with gpu accelerated content running on the seceond monitor using wrong or a shitload of sources (monitor capture source instead of game capture or multiple window/monitor/game capture sources etc.) Most of the time I find just the usual stuff like Researching about this behavior is a bit tricky, because usually I only find threads where the root of the problem is totally different. This has been going on for years and years. Often the stutter can be fixed instantly by changing focus from the game to another program and back to the game (which in my opinion is another sign of some kind of frame timing sync problem). It can usually be spotted while recording/streaming, as the preview is also showing signs of stutter in those moments. The stutter usually disappears after 1-2minutes and comes back later (maybe 5min later, maybe 25min later). The result is some stutter in the recording. ![]() Yet OBS still manages to hiccup the framerate or sync of frames (maybe wrong frame pacing) once in a while. No rendering lag, no encoder overload no OBS sources mess (just one game capture source). ![]() Usually I would expect OBS to be able to record perfectly smooth 60fps footage, if my Game is running with a solid fps limit (for exmaple 60Hz with Vsync on) and no bottlenecks are in place (not a single thread on my CPU is exceeding 35% load, GPU is also hovering below 50%). Repobrundgren had a different "problem" than many others in this thread are referring to.Īlthough the occasional stutter that I'm talking about seems to be connected to some kind of frame pacing / sync issues. So in my case, I'm already avoiding this trap by running all my tests with 60Hz on both monitors. I'm well aware, that 60fps footage will show stutter, if played back with 70Hz, 75Hz or 144Hz refreshrate and I'm also aware of Windows problem with mixed refreshrate multi-monitor setups and running GPU accelerated stuff (like videoplayback in browser or OBS live preview) on the second monitor. Just to clarify: The problem I was referring to earlier hat nothing to do with the usual refreshrate problems that people run into (no offense, Rebop).
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